Gotta Go is a 3D isometric simulation of a universally relatable situation: Being in an unfamiliar place with an urgent need to go to the bathroom.
With pressure mounting, the clock ticking, and no clue where the bathroom is, YOu must make your way across the office avoiding co-workers’ inane blathering, HR’s ever-watching gaze and the bosses’ wrath to find your porcelain sanctuary.
Set in a 1990’s cubicle-farm Gotta Go combines arcade-style gameplay with lighthearted humor to create a fun pick-up-and-play experience that will have you challenging yourself and asking for more.
The Pressure is on
You have a call of nature. It's only a matter of time until the pressure is too much to bear. Keep an eye on your Gastric Gauge and get going!
Nothing wastes your time more than talking to your new co-workers. Nod your way through their inane yammering as fast as you can and make your escape.
Your Boss has a task, Johnson needs that TPS report, people are working. Do what you can to avoid drawing attention or you risk a visit from HR or even termination.
Take a risk and relive some pressure, strain yourself and move faster, hide from your co-workers or tell them to shut-up. Do what you must to complete your journey but be warned, there are consequences to your actions.
Nothing is more embarrassing than having an incident the first day of your new job. Duck co-workers, avoid drawing HR’s attention, find the bathroom. And by all means don’t soil yourself!
This official gameplay trailer for Dire Nerd Studios debut indiegame title, Gotta Go, features gameplay clips which become ever more frantic as the player comes closer and closer to soiling himself. This short trailer introduces the gameplay mechanics and updated aesthetics of Gotta Go!
The official announcement trailer for Dire Nerd Studios debut indiegame title, Gotta Go. This short trailer introduces the theme and aesthetic of Gotta Go! , a 3D isometric simulation of a universally relatable situation: Being in an unfamiliar place with an urgent need to go to the bathroom.